(`・ω・´)ゞ Progress Report!


I have some good news and some bad news for you.

The Good News: Level 2 is structurally complete! It features more traps, trickier platforms, and more chaos.

The Bad News: ...It might be too chaotic. The difficulty is currently so high that even I (the creator) cannot beat it! (つд⊂) I've died countless times in my own traps. I swear it's not my skills, it's the physics engine's fault (probably).

We are currently rebalancing (nerfing) the level to make it humanly possible. Please stay tuned!

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